Game Jam info :

This game was made for Gamedev.js Jam 2025 under 10 days 

Jam Theme : Balance

Number of developer worked : 1 (only I )

Challenge Taken : Open Source

GitHub Link : Street Restaurant Simulator GitHub Link

                                                                                                                                

How to Play : 

In Street Restaurant Simulator, you're running a street-side food stall where you must:

  • Complete customer orders

  • Earn money to restock food

  • Balance your food tray while delivering

  • Balance your food stock and rating

  • Avoid Dropping food on road 

  • Avoid going bankrupt!

It's all about multitasking, managing chaos, and finding the balance , literally and financially!

                                                                                                                                

Controls (Yes, read  it all ๐Ÿ˜„)

  • WASD โ€“ Move

  • E โ€“ Pick up / Drop items (look at food or tray)

  • F โ€“ Interact with customers

  • Q โ€“ Show order info

  • R โ€“ Open the shop

  • LMB / RMB / Scroll Wheel โ€“ Rotate picked-up object (useful for tray balancing!)

  • Esc / P โ€“ Pause Menu

                                                                                                                                

About the Game:

This game was made using free assets and royalty-free music/sounds. I do not own these external assets. The code is primarily written and edited by me.

                                                                                                                                

Open Source :

Iโ€™ve shared the code under the  Apache License as part of the jamโ€™s Open Source challenge. You can check out the full project here : Street Restaurant Simulator GitHub Link

                                                                                                                                 

Download and playing for better graphics and control 
 Thanks for playing  
StatusReleased
PlatformsHTML5, Windows, Linux
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorJADU
GenreSimulation
Made withUnity, Adobe Photoshop, Adobe Illustrator
Tags3D, First-Person, Food, Funny, Idle, restaurant, street, Unity, webgl
Code licenseApache License 2.0
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityConfigurable controls, High-contrast, Textless

Purchase

Buy Now$1.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Street Restaurant Simulator WINDOW v0.5.zip 46 MB
Street Restaurant Simulator LINUX v0.5.zip 46 MB

Development log

Comments

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I found a bug, if you press Q and then R, or the other way around, the menus overlap. Also, I'd suggest disabling camera movement when either key is pressed. Nice game!

Yeah, I have encountered that bug but it was not a big one so I left it.


And as the game was made in only 10 days for a game jam. I don't have time to fix this all small bugs.

So I guess it's a feature now ๐Ÿ˜ƒ.


Hope you liked the game.

Thanks for playing ๐Ÿ‘

(-2)

my budget is maximum 80$.

(+2)

The idea what you have think of will take 4 to 5 years of development with a studio of 100+ peoples.

And to upload game on steam the fee is $100.

It is impossible for me as a solo developer to make this kind of game.

(-1)

game genre is survival and it depends on you we make game for pc or mobile its you choice.here is the game idea;

We are proposing the development of a multiplayer open-world survival game inspired by Rust. The game will immerse players in a harsh and dynamic environment where survival depends on resource gathering, crafting, base building, and combat.

Key Features:

  • Open World Environment:
    A vast and detailed map filled with forests, mountains, rivers, and ruins. The environment will have a day-night cycle and changing weather conditions that affect gameplay.

  • Resource Gathering:
    Players can collect wood, stone, metal, food, and other materials from the environment to survive and progress.

  • Crafting System:
    A detailed crafting system will allow players to create tools, weapons, clothing, medical items, and advanced machinery. Recipes can be discovered or unlocked through exploration and experience.

  • Base Building:
    Players can build and customize their own shelters or bases using collected materials. Bases can be fortified to protect against raids and wildlife.

  • PvP and PvE Elements:
    Players can choose to cooperate or compete with each other. The world will also contain AI-controlled threats such as wild animals, hostile NPCs, or environmental hazards.

  • Progression and Skills:
    A skill and upgrade system to enhance survival abilities such as crafting speed, health regeneration, stamina, and more.

  • Multiplayer Support:
    Online multiplayer functionality, allowing players to form teams or clans, raid other bases, trade resources, and dominate the server.

  • Customization and Exploration:
    Players can explore abandoned buildings, caves, and hidden areas for loot. Character customization will also be included for better player identity.

What is your budget ??

(+1)

This idea is very very very very very very very difficult to make.

(-1)

yeah i know.can you make .

(+1)(-2)

https://jan-zia.itch.io/

(+1)

Good Game

๐Ÿ˜ƒ